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Monday, February 28, 2011

BulletStorm

Downloaded and played the demo from PSN yesterday on my PS3. I wasn't expecting much, but I was surprised. About as surprised as you can be playing a FPS these days. Since they all follow pretty much the same formula with just different backdrops and effects thrown in. Kinda like how Hollywood makes movies these days.

This time you you have your usual array of destructive weapons and firepower. But now you have this tractor beam bungie cord attached to your arm that you can grab people with and pull them back to you in bullet time so you can shoot their bits off, or whip them into objects. All of this garners you bonus points you can spend throughout the levels.

The demo was pretty short, one level. But did a good job of showing off the game. The game looks good, plays smooth and controls well. And like the Gears franchise (Epic in both counts) I love the mechanic of not using hit points and being able to duck into cover, to regenerate your invisible hit points, because we all know they are tracking damage somehow even if the points don't show on screen.

Definitely going to rent this one so I can run through the whole thing.

Rent It

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